A goal of the project is to work together to identify potential VR application scenarios and current VR practices in higher education.
In this project, three European universities (University of Liechtenstein, University of Duisburg-Essen, University of Agder) work together to identify potential VR application scenarios and current VR practices in higher education.
A further goal is to elaborate recommendations for higher education, in particular what kind of VR practices are suitable for the development of what kind of high-quality skills and competences. Finally, all three universities will prototypically implement VR practices in higher education courses of various disciplines following the established recommendations.
The project is supported by the European Center for Information Systems (ERCIS) and the University of Nebraska Omaha (USA) as associated partners.
About the project in Researchgate
A systematic review of immersive virtual reality applications for higher education: Design elements, lessons learned, and research agenda Computers & Education (Level 2), Jaziar Radianti ; Tim A. Majchrzak, Jennifer Fromm, Isabell Wohlgenannt.
Virtual Reality in Higher Education: Preliminary Results from a Design-Science-Research Project, 28th International Conference on Information Systems Development 2019, Toulon, France., Isabell Wohlgenannt, Jennifer Fromm, Stefan Stieglitz, Jaziar Radinanti, Tim A. Majchrzak.